//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("alterac","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
//			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/"+thisObject.playerFaction+"-honor.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='http://wowimg.the9.com/images_wow/gameinfo/pvp/rewards/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

var fMercilessGladiatorsBonecracker = new RewardItem("alliance","残酷角斗士的碎骨锤","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Mace_36.gif");
fMercilessGladiatorsBonecracker.itemHonorPrice = new Array();
fMercilessGladiatorsBonecracker.itemHonorPrice[0] = 9000
fMercilessGladiatorsBonecracker.itemTokenPrice = new Array();
fMercilessGladiatorsBonecracker.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsBonecracker.itemStats = new Array();
fMercilessGladiatorsBonecracker.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的碎骨锤</span>\
<br>拾取后绑定<br>副手<span class=\"myRight\">锤</span>\
<br>102 - 191 伤害<span class=\"myRight\">速度 1.50</span>\
<br>( 每秒伤害 97.7 )<br>+27 耐力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsBonecracker; ++i;

var fMercilessGladiatorsPummeler = new RewardItem("alliance","残酷角斗士的轻锤","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Mace_36.gif");
fMercilessGladiatorsPummeler.itemHonorPrice = new Array();
fMercilessGladiatorsPummeler.itemHonorPrice[0] = 18000
fMercilessGladiatorsPummeler.itemTokenPrice = new Array();
fMercilessGladiatorsPummeler.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsPummeler.itemStats = new Array();
fMercilessGladiatorsPummeler.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的轻锤</span>\
<br>拾取后绑定<br>单手<span class=\"myRight\">锤</span>\
<br>177 - 330 伤害<span class=\"myRight\">速度 2.60</span>\
<br>( 每秒伤害 97.5 )<br>+27 耐力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsPummeler; ++i;

var fMercilessGladiatorsHacker = new RewardItem("alliance","残酷角斗士的轻斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Axe_54.gif");
fMercilessGladiatorsHacker.itemHonorPrice = new Array();
fMercilessGladiatorsHacker.itemHonorPrice[0] = 9000
fMercilessGladiatorsHacker.itemTokenPrice = new Array();
fMercilessGladiatorsHacker.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsHacker.itemStats = new Array();
fMercilessGladiatorsHacker.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的轻斧</span>\
<br>拾取后绑定<br>副手<span class=\"myRight\">斧</span>\
<br>102 - 191 伤害<span class=\"myRight\">速度 1.50</span>\
<br>( 每秒伤害 97.7 )<br>+27 耐力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsHacker; ++i;

var fMercilessGladiatorsCleaver = new RewardItem("alliance","残酷角斗士的利斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Axe_54.gif");
fMercilessGladiatorsCleaver.itemHonorPrice = new Array();
fMercilessGladiatorsCleaver.itemHonorPrice[0] = 18000
fMercilessGladiatorsCleaver.itemTokenPrice = new Array();
fMercilessGladiatorsCleaver.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsCleaver.itemStats = new Array();
fMercilessGladiatorsCleaver.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的利斧</span>\
<br>拾取后绑定<br>单手<span class=\"myRight\">斧</span>\
<br>177 - 330 伤害<span class=\"myRight\">速度 2.60</span>\
<br>( 每秒伤害 97.5 )<br>+27 耐力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsCleaver; ++i;

var fMercilessGladiatorsDecapitator = new RewardItem("alliance","残酷角斗士的斩首斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Axe_68.gif");
fMercilessGladiatorsDecapitator.itemHonorPrice = new Array();
fMercilessGladiatorsDecapitator.itemHonorPrice[0] = 27000
fMercilessGladiatorsDecapitator.itemTokenPrice = new Array();
fMercilessGladiatorsDecapitator.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsDecapitator.itemStats = new Array();
fMercilessGladiatorsDecapitator.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的斩首斧</span>\
<br>拾取后绑定<br>双手<span class=\"myRight\">斧</span>\
<br>365 - 549 伤害<span class=\"myRight\">速度 3.60</span>\
<br>( 每秒伤害 126.9 )<br>+55 耐力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高18。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高42。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高84点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsDecapitator; ++i;

var fMercilessGladiatorsBonegrinder = new RewardItem("alliance","残酷角斗士的碾骨锤","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Mace_52.gif");
fMercilessGladiatorsBonegrinder.itemHonorPrice = new Array();
fMercilessGladiatorsBonegrinder.itemHonorPrice[0] = 27000
fMercilessGladiatorsBonegrinder.itemTokenPrice = new Array();
fMercilessGladiatorsBonegrinder.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsBonegrinder.itemStats = new Array();
fMercilessGladiatorsBonegrinder.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的碾骨锤</span>\
<br>拾取后绑定<br>双手<span class=\"myRight\">锤</span>\
<br>365 - 549 伤害<span class=\"myRight\">速度 3.60</span>\
<br>( 每秒伤害 126.9 )<br>+42 力量<br>+55 耐力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高18。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高42。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsBonegrinder; ++i;

var fMercilessGladiatorsSalvation = new RewardItem("alliance","残酷角斗士的拯救","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/inv_mace_47.gif");
fMercilessGladiatorsSalvation.itemHonorPrice = new Array();
fMercilessGladiatorsSalvation.itemHonorPrice[0] = 25200
fMercilessGladiatorsSalvation.itemTokenPrice = new Array();
fMercilessGladiatorsSalvation.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsSalvation.itemStats = new Array();
fMercilessGladiatorsSalvation.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的拯救</span>\
<br>拾取后绑定<br>主手<span class=\"myRight\">锤</span>\
<br>18 - 113 伤害<span class=\"myRight\">速度 1.60</span>\
<br>( 每秒伤害 41.2 )<br>+31 耐力<br>+21 智力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span>\
<br>\
<span class=\"myGreen\">装备：提高法术所造成的治疗效果，最多423点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsSalvation; ++i;

var fMercilessGladiatorsGavel = new RewardItem("alliance","残酷角斗士的木槌","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/inv_mace_47.gif");
fMercilessGladiatorsGavel.itemHonorPrice = new Array();
fMercilessGladiatorsGavel.itemHonorPrice[0] = 25200
fMercilessGladiatorsGavel.itemTokenPrice = new Array();
fMercilessGladiatorsGavel.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsGavel.itemStats = new Array();
fMercilessGladiatorsGavel.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的木槌</span>\
<br>拾取后绑定<br>主手<span class=\"myRight\">锤</span>\
<br>18 - 113 伤害<span class=\"myRight\">速度 1.60</span>\
<br>( 每秒伤害 41.2 )<br>+27 耐力<br>+18 智力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高15。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span>\
<br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多225点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsGavel; ++i;

var fMercilessGladiatorsMaul = new RewardItem("alliance","残酷角斗士的重槌","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Mace_52.gif");
fMercilessGladiatorsMaul.itemHonorPrice = new Array();
fMercilessGladiatorsMaul.itemHonorPrice[0] = 27000
fMercilessGladiatorsMaul.itemTokenPrice = new Array();
fMercilessGladiatorsMaul.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsMaul.itemStats = new Array();
fMercilessGladiatorsMaul.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的重槌</span>\
<br>拾取后绑定<br>双手<span class=\"myRight\">锤</span>\
<br>90 - 193 伤害<span class=\"myRight\">速度 2.00</span>\
<br>( 每秒伤害 70.7 )<br>+42 力量<br>+55 耐力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高18。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高42。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span><br>\
<span class=\"myGreen\">装备：在猎豹、熊、巨熊和枭兽形态下的攻击强度提高1010点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsMaul; ++i;

var fMercilessGladiatorsCrossbowofthePhoenix = new RewardItem("alliance","残酷角斗士的凤凰之弩","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/grandmarshalsheavycrossbow.gif");
fMercilessGladiatorsCrossbowofthePhoenix.itemHonorPrice = new Array();
fMercilessGladiatorsCrossbowofthePhoenix.itemHonorPrice[0] = 27000
fMercilessGladiatorsCrossbowofthePhoenix.itemTokenPrice = new Array();
fMercilessGladiatorsCrossbowofthePhoenix.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsCrossbowofthePhoenix.itemStats = new Array();
fMercilessGladiatorsCrossbowofthePhoenix.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的凤凰之弩</span>\
<br>拾取后绑定<br>远程<span class=\"myRight\">弩</span>\
<br>211 - 318 伤害<span class=\"myRight\">速度 3.00</span>\
<br>( 每秒伤害 88.2 )<br>+21 耐力<br>耐久度 90 / 90<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高15。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span>\
<br>\
<span class=\"myGreen\">装备：远程攻击强度提高26点。</span>\
<br>\
<span class=\"myYellow\">\"按照伊菲尼斯的要求精心打造。\"</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsCrossbowofthePhoenix; ++i;

var fMercilessGladiatorsLeftRipper = new RewardItem("alliance","残酷角斗士的左拳刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Hand_13.gif");
fMercilessGladiatorsLeftRipper.itemHonorPrice = new Array();
fMercilessGladiatorsLeftRipper.itemHonorPrice[0] = 9000
fMercilessGladiatorsLeftRipper.itemTokenPrice = new Array();
fMercilessGladiatorsLeftRipper.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsLeftRipper.itemStats = new Array();
fMercilessGladiatorsLeftRipper.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的左拳刃</span>\
<br>拾取后绑定<br>副手<span class=\"myRight\">拳套武器</span>\
<br>102 - 191 伤害<span class=\"myRight\">速度 1.50</span>\
<br>( 每秒伤害 97.7 )<br>+27 耐力<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsLeftRipper; ++i;

var fMercilessGladiatorsRightRipper = new RewardItem("alliance","残酷角斗士的右拳刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Hand_13.gif");
fMercilessGladiatorsRightRipper.itemHonorPrice = new Array();
fMercilessGladiatorsRightRipper.itemHonorPrice[0] = 18000
fMercilessGladiatorsRightRipper.itemTokenPrice = new Array();
fMercilessGladiatorsRightRipper.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsRightRipper.itemStats = new Array();
fMercilessGladiatorsRightRipper.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的右拳刃</span>\
<br>拾取后绑定<br>主手<span class=\"myRight\">拳套武器</span>\
<br>177 - 330 伤害<span class=\"myRight\">速度 2.60</span>\
<br>( 每秒伤害 97.5 )<br>+27 耐力<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsRightRipper; ++i;

var fMercilessGladiatorsPainsaw = new RewardItem("alliance","残酷角斗士的痛苦之锯","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Halberd15.gif");
fMercilessGladiatorsPainsaw.itemHonorPrice = new Array();
fMercilessGladiatorsPainsaw.itemHonorPrice[0] = 27000
fMercilessGladiatorsPainsaw.itemTokenPrice = new Array();
fMercilessGladiatorsPainsaw.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsPainsaw.itemStats = new Array();
fMercilessGladiatorsPainsaw.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的痛苦之锯</span>\
<br>拾取后绑定<br>双手<span class=\"myRight\">长柄武器</span>\
<br>223 - 335 伤害<span class=\"myRight\">速度 2.20</span>\
<br>( 每秒伤害 126.8 )<br>+55 耐力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高42。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高42。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高82点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsPainsaw; ++i;

var fMercilessGladiatorsGreatsword = new RewardItem("alliance","残酷角斗士的巨剑","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Sword_70.gif");
fMercilessGladiatorsGreatsword.itemHonorPrice = new Array();
fMercilessGladiatorsGreatsword.itemHonorPrice[0] = 27000
fMercilessGladiatorsGreatsword.itemTokenPrice = new Array();
fMercilessGladiatorsGreatsword.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsGreatsword.itemStats = new Array();
fMercilessGladiatorsGreatsword.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的巨剑</span>\
<br>拾取后绑定<br>双手<span class=\"myRight\">剑</span>\
<br>365 - 549 伤害<span class=\"myRight\">速度 3.60</span>\
<br>( 每秒伤害 126.9 )<br>+42 力量<br>+55 耐力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高18。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高42。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsGreatsword; ++i;

var fMercilessGladiatorsQuickblade = new RewardItem("alliance","残酷角斗士的迅捷之刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Sword_71.gif");
fMercilessGladiatorsQuickblade.itemHonorPrice = new Array();
fMercilessGladiatorsQuickblade.itemHonorPrice[0] = 9000
fMercilessGladiatorsQuickblade.itemTokenPrice = new Array();
fMercilessGladiatorsQuickblade.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsQuickblade.itemStats = new Array();
fMercilessGladiatorsQuickblade.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的迅捷之刃</span>\
<br>拾取后绑定<br>副手<span class=\"myRight\">剑</span>\
<br>102 - 191 伤害<span class=\"myRight\">速度 1.50</span>\
<br>( 每秒伤害 97.7 )<br>+27 耐力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsQuickblade; ++i;

var fMercilessGladiatorsSlicer = new RewardItem("alliance","残酷角斗士的军刀","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Sword_71.gif");
fMercilessGladiatorsSlicer.itemHonorPrice = new Array();
fMercilessGladiatorsSlicer.itemHonorPrice[0] = 18000
fMercilessGladiatorsSlicer.itemTokenPrice = new Array();
fMercilessGladiatorsSlicer.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsSlicer.itemStats = new Array();
fMercilessGladiatorsSlicer.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的军刀</span>\
<br>拾取后绑定<br>单手<span class=\"myRight\">剑</span>\
<br>203 - 305 伤害<span class=\"myRight\">速度 2.60</span>\
<br>( 每秒伤害 97.7 )<br>+27 耐力<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsSlicer; ++i;

var fMercilessGladiatorsShiv = new RewardItem("alliance","残酷角斗士的刺刀","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Shortblade_45.gif");
fMercilessGladiatorsShiv.itemHonorPrice = new Array();
fMercilessGladiatorsShiv.itemHonorPrice[0] = 9000
fMercilessGladiatorsShiv.itemTokenPrice = new Array();
fMercilessGladiatorsShiv.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsShiv.itemStats = new Array();
fMercilessGladiatorsShiv.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的刺刀</span>\
<br>拾取后绑定<br>副手<span class=\"myRight\">匕首</span>\
<br>95 - 178 伤害<span class=\"myRight\">速度 1.40</span>\
<br>( 每秒伤害 97.5 )<br>+27 耐力<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsShiv; ++i;

var fMercilessGladiatorsShanker = new RewardItem("alliance","残酷角斗士的军刺","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Shortblade_45.gif");
fMercilessGladiatorsShanker.itemHonorPrice = new Array();
fMercilessGladiatorsShanker.itemHonorPrice[0] = 18000
fMercilessGladiatorsShanker.itemTokenPrice = new Array();
fMercilessGladiatorsShanker.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsShanker.itemStats = new Array();
fMercilessGladiatorsShanker.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的军刺</span>\
<br>拾取后绑定<br>单手<span class=\"myRight\">匕首</span>\
<br>140 - 211 伤害<span class=\"myRight\">速度 1.80</span>\
<br>( 每秒伤害 97.5 )<br>+27 耐力<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高10。</span>\
<br>\
<span class=\"myGreen\">装备：爆击等级提高19。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsShanker; ++i;

var fMercilessGladiatorsSpellblade = new RewardItem("alliance","残酷角斗士的法术之刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/grandmarshalsdirk.gif");
fMercilessGladiatorsSpellblade.itemHonorPrice = new Array();
fMercilessGladiatorsSpellblade.itemHonorPrice[0] = 25200
fMercilessGladiatorsSpellblade.itemTokenPrice = new Array();
fMercilessGladiatorsSpellblade.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsSpellblade.itemStats = new Array();
fMercilessGladiatorsSpellblade.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的法术之刃</span>\
<br>拾取后绑定<br>主手<span class=\"myRight\">匕首</span>\
<br>18 - 113 伤害<span class=\"myRight\">速度 1.60</span>\
<br>( 每秒伤害 41.2 )<br>+27 耐力<br>+18 智力<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高15。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span>\
<br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多225点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsSpellblade; ++i;

var fMercilessGladiatorsWarEdge = new RewardItem("alliance","残酷角斗士的战刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/grandmarshalscleaver.gif");
fMercilessGladiatorsWarEdge.itemHonorPrice = new Array();
fMercilessGladiatorsWarEdge.itemHonorPrice[0] = 8000
fMercilessGladiatorsWarEdge.itemTokenPrice = new Array();
fMercilessGladiatorsWarEdge.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsWarEdge.itemStats = new Array();
fMercilessGladiatorsWarEdge.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的战刃</span>\
<br>拾取后绑定<br>投掷<span class=\"myRight\">投掷武器</span>\
<br>91 - 137 伤害<span class=\"myRight\">速度 1.30</span>\
<br>( 每秒伤害 87.7 )<br>+21 耐力<br>耐久度 285 / 285<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高16。</span>\
<br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
<br>\
<span class=\"myGreen\">装备：攻击强度提高28点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsWarEdge; ++i;

var fMercilessGladiatorsWarStaff = new RewardItem("alliance","残酷角斗士的战斗法杖","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Staff_53.gif");
fMercilessGladiatorsWarStaff.itemHonorPrice = new Array();
fMercilessGladiatorsWarStaff.itemHonorPrice[0] = 27000
fMercilessGladiatorsWarStaff.itemTokenPrice = new Array();
fMercilessGladiatorsWarStaff.itemTokenPrice[0] = new Array(40,0,0,0);
fMercilessGladiatorsWarStaff.itemStats = new Array();
fMercilessGladiatorsWarStaff.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的战斗法杖</span>\
<br>拾取后绑定<br>双手<span class=\"myRight\">法杖</span>\
<br>90 - 193 伤害<span class=\"myRight\">速度 2.00</span>\
<br>( 每秒伤害 70.7 )<br>+55 耐力<br>+42 智力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高24。</span><br>\
<span class=\"myGreen\">装备：法术爆击等级提高42。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高29。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多225点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsWarStaff; ++i;

var fMercilessGladiatorsShieldWall = new RewardItem("alliance","残酷角斗士的墙盾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Shield_31.gif");
fMercilessGladiatorsShieldWall.itemHonorPrice = new Array();
fMercilessGladiatorsShieldWall.itemHonorPrice[0] = 15000
fMercilessGladiatorsShieldWall.itemTokenPrice = new Array();
fMercilessGladiatorsShieldWall.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsShieldWall.itemStats = new Array();
fMercilessGladiatorsShieldWall.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的墙盾</span>\
<br>拾取后绑定<br>副手<span class=\"myRight\">盾牌</span>\
<br>5727点护甲<br>152 格挡<br>+48 耐力<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsShieldWall; ++i;

var fMercilessGladiatorsEndgame = new RewardItem("alliance","残酷角斗士的决战","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/highwarlordsbattletome.gif");
fMercilessGladiatorsEndgame.itemHonorPrice = new Array();
fMercilessGladiatorsEndgame.itemHonorPrice[0] = 9000
fMercilessGladiatorsEndgame.itemTokenPrice = new Array();
fMercilessGladiatorsEndgame.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsEndgame.itemStats = new Array();
fMercilessGladiatorsEndgame.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的决战</span>\
<br>拾取后绑定<br>副手物品<br>+27 耐力<br>+19 智力<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span>\
<br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsEndgame; ++i;

var fMercilessGladiatorsReprieve = new RewardItem("alliance","残酷角斗士的缓刑","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/highwarlordsbattletome.gif");
fMercilessGladiatorsReprieve.itemHonorPrice = new Array();
fMercilessGladiatorsReprieve.itemHonorPrice[0] = 9000
fMercilessGladiatorsReprieve.itemTokenPrice = new Array();
fMercilessGladiatorsReprieve.itemTokenPrice[0] = new Array(0,0,20,0);
fMercilessGladiatorsReprieve.itemStats = new Array();
fMercilessGladiatorsReprieve.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的缓刑</span>\
<br>拾取后绑定<br>副手物品<br>+27 耐力<br>+19 智力<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术治疗效果提高最多62点，法术伤害效果提高21点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsReprieve; ++i;

var fMercilessGladiatorsTouchOfDefeat = new RewardItem("alliance","残酷角斗士的挫败之触","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Wand_09.gif");
fMercilessGladiatorsTouchOfDefeat.itemHonorPrice = new Array();
fMercilessGladiatorsTouchOfDefeat.itemHonorPrice[0] = 8000
fMercilessGladiatorsTouchOfDefeat.itemTokenPrice = new Array();
fMercilessGladiatorsTouchOfDefeat.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsTouchOfDefeat.itemStats = new Array();
fMercilessGladiatorsTouchOfDefeat.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的挫败之触</span>\
<br>拾取后绑定<br>远程<span class=\"myRight\">魔杖</span>\
<br>238 - 443点火焰伤害<span class=\"myRight\">速度 1.90</span>\
<br>( 每秒伤害 179.2 )<br>+15 耐力<br>+13 智力<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高14。</span>\
<br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多16点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsTouchOfDefeat; ++i;

var fLibramofJustice = new RewardItem("alliance","残酷角斗士的公正圣契","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/inv_misc_book_07.gif");
fLibramofJustice.itemHonorPrice = new Array();
fLibramofJustice.itemHonorPrice[0] = 8000
fLibramofJustice.itemTokenPrice = new Array();
fLibramofJustice.itemTokenPrice[0] = new Array(0,0,10,0);
fLibramofJustice.itemStats = new Array();
fLibramofJustice.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">坚忍神像</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">圣契</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使你的圣光闪现可以令目标的韧性等级提高31，持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fLibramofJustice; ++i;

var fMercilessGladiatorsIdolofResolve = new RewardItem("alliance","残酷角斗士的决心神像","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_IdolofHealth.gif");
fMercilessGladiatorsIdolofResolve.itemHonorPrice = new Array();
fMercilessGladiatorsIdolofResolve.itemHonorPrice[0] = 8000
fMercilessGladiatorsIdolofResolve.itemTokenPrice = new Array();
fMercilessGladiatorsIdolofResolve.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsIdolofResolve.itemStats = new Array();
fMercilessGladiatorsIdolofResolve.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的决心神像</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">神像</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的裂伤技能可以使你的韧性等级提高31，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsIdolofResolve; ++i;

var fMercilessGladiatorsIdolofSteadfastness = new RewardItem("alliance","残酷角斗士的坚定神像","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_IdolofHealth.gif");
fMercilessGladiatorsIdolofSteadfastness.itemHonorPrice = new Array();
fMercilessGladiatorsIdolofSteadfastness.itemHonorPrice[0] = 8000
fMercilessGladiatorsIdolofSteadfastness.itemTokenPrice = new Array();
fMercilessGladiatorsIdolofSteadfastness.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsIdolofSteadfastness.itemStats = new Array();
fMercilessGladiatorsIdolofSteadfastness.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的坚定神像</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">神像</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的月火术可以使你的韧性等级提高31，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsIdolofSteadfastness; ++i;

var fMercilessGladiatorsLibramofFortitude = new RewardItem("alliance","残酷角斗士的坚韧圣契","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_LibramofHope.gif");
fMercilessGladiatorsLibramofFortitude.itemHonorPrice = new Array();
fMercilessGladiatorsLibramofFortitude.itemHonorPrice[0] = 8000
fMercilessGladiatorsLibramofFortitude.itemTokenPrice = new Array();
fMercilessGladiatorsLibramofFortitude.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsLibramofFortitude.itemStats = new Array();
fMercilessGladiatorsLibramofFortitude.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的坚韧圣契</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">圣契</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的审判技能可以使你的韧性等级提高31，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsLibramofFortitude; ++i;

var fMercilessGladiatorsLibramofVengeance = new RewardItem("alliance","残酷角斗士的复仇圣契","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_LibramofHope.gif");
fMercilessGladiatorsLibramofVengeance.itemHonorPrice = new Array();
fMercilessGladiatorsLibramofVengeance.itemHonorPrice[0] = 8000
fMercilessGladiatorsLibramofVengeance.itemTokenPrice = new Array();
fMercilessGladiatorsLibramofVengeance.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsLibramofVengeance.itemStats = new Array();
fMercilessGladiatorsLibramofVengeance.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的复仇圣契</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">圣契</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的神圣之盾技能可以使你的韧性等级提高31，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsLibramofVengeance; ++i;

var fMercilessGladiatorsTotemoftheThirdWind = new RewardItem("alliance","残酷角斗士的狂风图腾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/Spell_Frost_SummonWaterElemental.gif");
fMercilessGladiatorsTotemoftheThirdWind.itemHonorPrice = new Array();
fMercilessGladiatorsTotemoftheThirdWind.itemHonorPrice[0] = 8000
fMercilessGladiatorsTotemoftheThirdWind.itemTokenPrice = new Array();
fMercilessGladiatorsTotemoftheThirdWind.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsTotemoftheThirdWind.itemStats = new Array();
fMercilessGladiatorsTotemoftheThirdWind.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的狂风图腾</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">图腾</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的次级治疗波可以令目标的韧性等级提高31，持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsTotemoftheThirdWind; ++i;

var fMercilessGladiatorsIdolofTenacity = new RewardItem("alliance","残酷角斗士的顽强神像","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/spell_nature_naturetouchgrow.gif");
fMercilessGladiatorsIdolofTenacity.itemHonorPrice = new Array();
fMercilessGladiatorsIdolofTenacity.itemHonorPrice[0] = 8000
fMercilessGladiatorsIdolofTenacity.itemTokenPrice = new Array();
fMercilessGladiatorsIdolofTenacity.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsIdolofTenacity.itemStats = new Array();
fMercilessGladiatorsIdolofTenacity.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的顽强神像</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">神像</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使你的生命绽放法术的最终治疗值提高105点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsIdolofTenacity; ++i;

var fMercilessGladiatorsTotemofSurvival = new RewardItem("alliance","残酷角斗士的生存图腾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/Spell_Nature_SlowingTotem.gif");
fMercilessGladiatorsTotemofSurvival.itemHonorPrice = new Array();
fMercilessGladiatorsTotemofSurvival.itemHonorPrice[0] = 8000
fMercilessGladiatorsTotemofSurvival.itemTokenPrice = new Array();
fMercilessGladiatorsTotemofSurvival.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsTotemofSurvival.itemStats = new Array();
fMercilessGladiatorsTotemofSurvival.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的生存图腾</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">图腾</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的大地震击、烈焰震击和冰霜震击技能可以使你的韧性等级提高31，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsTotemofSurvival; ++i;

var fMercilessGladiatorsTotemofIndomitability = new RewardItem("alliance","残酷角斗士的无畏图腾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/Spell_Nature_SlowingTotem.gif");
fMercilessGladiatorsTotemofIndomitability.itemHonorPrice = new Array();
fMercilessGladiatorsTotemofIndomitability.itemHonorPrice[0] = 8000
fMercilessGladiatorsTotemofIndomitability.itemTokenPrice = new Array();
fMercilessGladiatorsTotemofIndomitability.itemTokenPrice[0] = new Array(0,0,10,0);
fMercilessGladiatorsTotemofIndomitability.itemStats = new Array();
fMercilessGladiatorsTotemofIndomitability.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">残酷角斗士的无畏图腾</span>\
<br>拾取后绑定<br>圣物<span class=\"myRight\">图腾</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：你的风暴打击技能可以使你的韧性等级提高31，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMercilessGladiatorsTotemofIndomitability; ++i;


//-------------------------------------------------------------------
//---Horde below



//------END REWARDS DEFINITION------
