//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("alterac","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
//			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/arena-points.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='http://wowimg.the9.com/images_wow/gameinfo/factions/icons/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

var fVengefulGladiatorsBonecracker = new RewardItem("alliance","复仇角斗士的碎骨锤","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_mace_41.gif");
fVengefulGladiatorsBonecracker.itemHonorPrice = new Array();
fVengefulGladiatorsBonecracker.itemHonorPrice[0] = 900
fVengefulGladiatorsBonecracker.itemStats = new Array();
fVengefulGladiatorsBonecracker.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的碎骨锤</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">锤</span><br>\
108 - 201 伤害<span class=\"myRight\">速度 1.50</span><br>\
( 每秒伤害 103.0 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsBonecracker; ++i;

var fVengefulGladiatorsPummeler = new RewardItem("alliance","复仇角斗士的轻锤","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_mace_41.gif");
fVengefulGladiatorsPummeler.itemHonorPrice = new Array();
fVengefulGladiatorsPummeler.itemHonorPrice[0] = 2100
fVengefulGladiatorsPummeler.itemStats = new Array();
fVengefulGladiatorsPummeler.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的轻锤</span><br>\
拾取后绑定<br>\
单手<span class=\"myRight\">锤</span><br>\
187 - 349 伤害<span class=\"myRight\">速度 2.60</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsPummeler; ++i;

var fVengefulGladiatorsCleaver = new RewardItem("alliance","复仇角斗士的利斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_axe_84.gif");
fVengefulGladiatorsCleaver.itemHonorPrice = new Array();
fVengefulGladiatorsCleaver.itemHonorPrice[0] = 2100
fVengefulGladiatorsCleaver.itemStats = new Array();
fVengefulGladiatorsCleaver.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的利斧</span><br>\
拾取后绑定<br>\
单手<span class=\"myRight\">斧</span><br>\
187 - 349 伤害<span class=\"myRight\">速度 2.60</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsCleaver; ++i;

var fVengefulGladiatorsChopper = new RewardItem("alliance","复仇角斗士的切割者","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_axe_84.gif");
fVengefulGladiatorsChopper.itemHonorPrice = new Array();
fVengefulGladiatorsChopper.itemHonorPrice[0] = 900
fVengefulGladiatorsChopper.itemStats = new Array();
fVengefulGladiatorsChopper.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的切割者</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">斧</span><br>\
187 - 349 伤害<span class=\"myRight\">速度 2.60</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsChopper; ++i;

var fVengefulGladiatorsHacker = new RewardItem("alliance","复仇角斗士的利斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_axe_84.gif");
fVengefulGladiatorsHacker.itemHonorPrice = new Array();
fVengefulGladiatorsHacker.itemHonorPrice[0] = 900
fVengefulGladiatorsHacker.itemStats = new Array();
fVengefulGladiatorsHacker.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的利斧</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">斧</span><br>\
108 - 201 伤害<span class=\"myRight\">速度 1.50</span><br>\
( 每秒伤害 103.0 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsHacker; ++i;

var fVengefulGladiatorsDecapitator = new RewardItem("alliance","复仇角斗士的斩首斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_axe_60.gif");
fVengefulGladiatorsDecapitator.itemHonorPrice = new Array();
fVengefulGladiatorsDecapitator.itemHonorPrice[0] = 3000
fVengefulGladiatorsDecapitator.itemStats = new Array();
fVengefulGladiatorsDecapitator.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的斩首斧</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">斧</span><br>\
386 - 580 伤害<span class=\"myRight\">速度 3.60</span><br>\
( 每秒伤害 134.2 )<br>\
+62 耐力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高15。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高92点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的98点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsDecapitator; ++i;

var fVengefulGladiatorsBonegrinder = new RewardItem("alliance","复仇角斗士的碾骨锤","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_mace_43.gif");
fVengefulGladiatorsBonegrinder.itemHonorPrice = new Array();
fVengefulGladiatorsBonegrinder.itemHonorPrice[0] = 3000
fVengefulGladiatorsBonegrinder.itemStats = new Array();
fVengefulGladiatorsBonegrinder.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的碾骨锤</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">锤</span><br>\
386 - 580 伤害<span class=\"myRight\">速度 3.60</span><br>\
( 每秒伤害 134.2 )<br>\
+46 力量<br>\
+62 耐力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高15。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的98点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsBonegrinder; ++i;

var fVengefulGladiatorsWaraxe = new RewardItem("alliance","复仇角斗士的战斧","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_axe_61.gif");
fVengefulGladiatorsWaraxe.itemHonorPrice = new Array();
fVengefulGladiatorsWaraxe.itemHonorPrice[0] = 800
fVengefulGladiatorsWaraxe.itemStats = new Array();
fVengefulGladiatorsWaraxe.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的战斧</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">斧</span><br>\
386 - 580 伤害<span class=\"myRight\">速度 3.60</span><br>\
( 每秒伤害 134.2 )<br>\
+62 耐力<br>\
耐久度 120 / 120<br>职业：猎人<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高15。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高92点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的98点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsWaraxe; ++i;

var fVengefulGladiatorsGavel = new RewardItem("alliance","复仇角斗士的木槌","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_mace_56.gif");
fVengefulGladiatorsGavel.itemHonorPrice = new Array();
fVengefulGladiatorsGavel.itemHonorPrice[0] = 2520
fVengefulGladiatorsGavel.itemStats = new Array();
fVengefulGladiatorsGavel.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的木槌</span><br>\
拾取后绑定<br>\
主手<span class=\"myRight\">锤</span><br>\
16 - 117 伤害<span class=\"myRight\">速度 1.60</span><br>\
( 每秒伤害 41.3 )<br>\
+30 耐力<br>+20 智力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：法术命中等级提高17。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多247点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsGavel; ++i;

var fVengefulGladiatorsSalvation = new RewardItem("alliance","复仇角斗士的拯救","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_mace_56.gif");
fVengefulGladiatorsSalvation.itemHonorPrice = new Array();
fVengefulGladiatorsSalvation.itemHonorPrice[0] = 2520
fVengefulGladiatorsSalvation.itemStats = new Array();
fVengefulGladiatorsSalvation.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的拯救</span><br>\
拾取后绑定<br>\
主手<span class=\"myRight\">锤</span><br>\
16 - 117 伤害<span class=\"myRight\">速度 1.60</span><br>\
( 每秒伤害 41.3 )<br>\
+35 耐力<br>\
+23 智力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span><br>\
<span class=\"myGreen\">装备：是法术治疗提高最多464点，法术伤害提高最多155点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsSalvation; ++i;

var fVengefulGladiatorsGreatsword = new RewardItem("alliance","复仇角斗士的巨剑","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_sword_108.gif");
fVengefulGladiatorsGreatsword.itemHonorPrice = new Array();
fVengefulGladiatorsGreatsword.itemHonorPrice[0] = 3000
fVengefulGladiatorsGreatsword.itemStats = new Array();
fVengefulGladiatorsGreatsword.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的巨剑</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">剑</span><br>\
386 - 580 伤害<span class=\"myRight\">速度 3.60</span><br>\
( 每秒伤害 134.2 )<br>\
+46 力量<br>+62 耐力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高15。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的98点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsGreatsword; ++i;

var fVengefulGladiatorsQuickblade = new RewardItem("alliance","复仇角斗士的迅捷之刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_sword_89.gif");
fVengefulGladiatorsQuickblade.itemHonorPrice = new Array();
fVengefulGladiatorsQuickblade.itemHonorPrice[0] = 900
fVengefulGladiatorsQuickblade.itemStats = new Array();
fVengefulGladiatorsQuickblade.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的迅捷之刃</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">剑</span><br>\
108 - 201 伤害<span class=\"myRight\">速度 1.50</span><br>\
( 每秒伤害 103.0 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsQuickblade; ++i;

var fVengefulGladiatorsSlicer = new RewardItem("alliance","复仇角斗士的军刀","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_sword_89.gif");
fVengefulGladiatorsSlicer.itemHonorPrice = new Array();
fVengefulGladiatorsSlicer.itemHonorPrice[0] = 2100
fVengefulGladiatorsSlicer.itemStats = new Array();
fVengefulGladiatorsSlicer.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的军刀</span><br>\
拾取后绑定<br>\
单手<span class=\"myRight\">剑</span><br>\
214 - 322 伤害<span class=\"myRight\">速度 2.60</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 105 / 105<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsSlicer; ++i;

var fVengefulGladiatorsBatonofLight = new RewardItem("alliance","复仇角斗士的光明法杖","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Wand_09.gif");
fVengefulGladiatorsBatonofLight.itemHonorPrice = new Array();
fVengefulGladiatorsBatonofLight.itemHonorPrice[0] = 800
fVengefulGladiatorsBatonofLight.itemStats = new Array();
fVengefulGladiatorsBatonofLight.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的光明法杖</span><br>\
拾取后绑定<br>\
远程<span class=\"myRight\">魔杖</span><br>\
252 - 468 火焰伤害<span class=\"myRight\">速度 1.90</span><br>\
( 每秒伤害 189.5 )<br>\
+18 耐力<br>\
+14 智力<br>\
耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高14。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多33点，法术伤害提高最多11点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsBatonofLight; ++i;

var fVengefulGladiatorsBattleStaff = new RewardItem("alliance","复仇角斗士的战斗法杖","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_staff_54.gif");
fVengefulGladiatorsBattleStaff.itemHonorPrice = new Array();
fVengefulGladiatorsBattleStaff.itemHonorPrice[0] = 3000
fVengefulGladiatorsBattleStaff.itemStats = new Array();
fVengefulGladiatorsBattleStaff.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的战斗法杖</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">法杖</span><br>\
135 - 298 火焰伤害<span class=\"myRight\">速度 3.00</span><br>\
( 每秒伤害 72.2 )<br>\
+62 耐力<br>\
+46 智力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：法术命中等级提高28。</span><br>\
<span class=\"myGreen\">装备：法术爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高29。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多247点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsBattleStaff; ++i;

var fVengefulGladiatorsWarStaff = new RewardItem("alliance","复仇角斗士的作战法杖","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_staff_54.gif");
fVengefulGladiatorsWarStaff.itemHonorPrice = new Array();
fVengefulGladiatorsWarStaff.itemHonorPrice[0] = 3000
fVengefulGladiatorsWarStaff.itemStats = new Array();
fVengefulGladiatorsWarStaff.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的作战法杖</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">法杖</span><br>\
135 - 298 伤害<span class=\"myRight\">速度 3.00</span><br>\
( 每秒伤害 72.2 )<br>\
+62 耐力<br>+46 智力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：法术爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高29。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多247点。</span><br>\
<span class=\"myGreen\">装备：使你的法术穿透提高35。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsWarStaff; ++i;

var fVengefulGladiatorsStaff = new RewardItem("alliance","复仇角斗士的法杖","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_staff_60.gif");
fVengefulGladiatorsStaff.itemHonorPrice = new Array();
fVengefulGladiatorsStaff.itemHonorPrice[0] = 3000
fVengefulGladiatorsStaff.itemStats = new Array();
fVengefulGladiatorsStaff.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的法杖</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">法杖</span><br>\
163 - 358 伤害<span class=\"myRight\">速度 3.60</span><br>\
( 每秒伤害 72.4 )<br>\
+46 力量<br>\
+62 耐力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高22。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高46。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高33。</span><br>\
<span class=\"myGreen\">装备：在猎豹、熊、巨熊和枭兽形态下的攻击强度提高1110点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsStaff; ++i;

var fVengefulGladiatorsLongbow = new RewardItem("alliance","复仇角斗士的长弓","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_bow_20.gif");
fVengefulGladiatorsLongbow.itemHonorPrice = new Array();
fVengefulGladiatorsLongbow.itemHonorPrice[0] = 3000
fVengefulGladiatorsLongbow.itemStats = new Array();
fVengefulGladiatorsLongbow.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的长弓</span><br>\
拾取后绑定<br>\
远程<span class=\"myRight\">弓</span><br>\
223 - 336 伤害<span class=\"myRight\">速度 3.00</span><br>\
( 每秒伤害 93.2 )<br>\
+24 耐力<br>\
耐久度 90 / 90<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：爆击等级提高16。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：远程攻击强度提高34点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsLongbow; ++i;

var fVengefulGladiatorsHeavyCrossbow = new RewardItem("alliance","复仇角斗士的重弩","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_crossbow_19.gif");
fVengefulGladiatorsHeavyCrossbow.itemHonorPrice = new Array();
fVengefulGladiatorsHeavyCrossbow.itemHonorPrice[0] = 3000
fVengefulGladiatorsHeavyCrossbow.itemStats = new Array();
fVengefulGladiatorsHeavyCrossbow.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的重弩</span><br>\
拾取后绑定<br>\
远程<span class=\"myRight\">弩</span><br>\
223 - 336 伤害<span class=\"myRight\">速度 3.00</span><br>\
( 每秒伤害 93.2 )<br>\
+24 耐力<br>\
耐久度 90 / 90<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：爆击等级提高16。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：远程攻击强度提高34点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsHeavyCrossbow; ++i;

var fVengefulGladiatorsRifle = new RewardItem("alliance","复仇角斗士的步枪","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_rifle_15.gif");
fVengefulGladiatorsRifle.itemHonorPrice = new Array();
fVengefulGladiatorsRifle.itemHonorPrice[0] = 3000
fVengefulGladiatorsRifle.itemStats = new Array();
fVengefulGladiatorsRifle.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的步枪</span><br>\
拾取后绑定<br>\
远程<span class=\"myRight\">枪</span><br>\
223 - 336 伤害<span class=\"myRight\">速度 3.00</span><br>\
( 每秒伤害 93.2 )<br>\
+24 耐力<br>\
耐久度 90 / 90<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：爆击等级提高16。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：远程攻击强度提高34点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsRifle; ++i;

var fVengefulGladiatorsMutilator = new RewardItem("alliance","复仇角斗士的切割者","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_shortblade_62.gif");
fVengefulGladiatorsMutilator.itemHonorPrice = new Array();
fVengefulGladiatorsMutilator.itemHonorPrice[0] = 900
fVengefulGladiatorsMutilator.itemStats = new Array();
fVengefulGladiatorsMutilator.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的切割者</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">匕首</span><br>\
130 - 241 伤害<span class=\"myRight\">速度 1.80</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 75 / 75<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsMutilator; ++i;

var fVengefulGladiatorsShanker = new RewardItem("alliance","复仇角斗士的军刺","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_shortblade_62.gif");
fVengefulGladiatorsShanker.itemHonorPrice = new Array();
fVengefulGladiatorsShanker.itemHonorPrice[0] = 2100
fVengefulGladiatorsShanker.itemStats = new Array();
fVengefulGladiatorsShanker.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的军刺</span><br>\
拾取后绑定<br>\
单手<span class=\"myRight\">匕首</span><br>\
148 - 223 伤害<span class=\"myRight\">速度 1.80</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 75 / 75<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsShanker; ++i;

var fVengefulGladiatorsShiv = new RewardItem("alliance","复仇角斗士的刺刀","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_shortblade_62.gif");
fVengefulGladiatorsShiv.itemHonorPrice = new Array();
fVengefulGladiatorsShiv.itemHonorPrice[0] = 900
fVengefulGladiatorsShiv.itemStats = new Array();
fVengefulGladiatorsShiv.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的刺刀</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">匕首</span><br>\
101 - 188 伤害<span class=\"myRight\">速度 1.40</span><br>\
( 每秒伤害 103.2 )<br>\
+30 耐力<br>\
耐久度 75 / 75<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsShiv; ++i;

var fVengefulGladiatorsSpellblade = new RewardItem("alliance","复仇角斗士的法术之刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/S3/inv_weapon_shortblade_51.gif");
fVengefulGladiatorsSpellblade.itemHonorPrice = new Array();
fVengefulGladiatorsSpellblade.itemHonorPrice[0] = 2520
fVengefulGladiatorsSpellblade.itemStats = new Array();
fVengefulGladiatorsSpellblade.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的法术之刃</span><br>\
拾取后绑定<br>\
主手<span class=\"myRight\">匕首</span><br>\
16 - 117 伤害<span class=\"myRight\">速度 1.60</span><br>\
( 每秒伤害 41.3 )<br>\
+30 耐力<br>\
+20 智力<br>\
耐久度 75 / 75<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：法术命中等级提高17。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多247点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsSpellblade; ++i;

var fVengefulGladiatorsLeftRipper = new RewardItem("alliance","复仇角斗士的左拳刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Hand_13.gif");
fVengefulGladiatorsLeftRipper.itemHonorPrice = new Array();
fVengefulGladiatorsLeftRipper.itemHonorPrice[0] = 900
fVengefulGladiatorsLeftRipper.itemStats = new Array();
fVengefulGladiatorsLeftRipper.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的左拳刃</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">拳套武器</span><br>\
108 - 201 伤害<span class=\"myRight\">速度 1.50</span><br>\
( 每秒伤害 103.0 )<br>\
+30 耐力<br>\
耐久度 75 / 75<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsLeftRipper; ++i;

var fVengefulGladiatorsRightRipper = new RewardItem("alliance","复仇角斗士的右拳刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Hand_13.gif");
fVengefulGladiatorsRightRipper.itemHonorPrice = new Array();
fVengefulGladiatorsRightRipper.itemHonorPrice[0] = 2100
fVengefulGladiatorsRightRipper.itemStats = new Array();
fVengefulGladiatorsRightRipper.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的右拳刃</span><br>\
拾取后绑定<br>\
主手<span class=\"myRight\">拳套武器</span><br>\
187 - 349 伤害<span class=\"myRight\">速度 2.60</span><br>\
( 每秒伤害 103.1 )<br>\
+30 耐力<br>\
耐久度 75 / 75<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：命中等级提高8。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高21。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高34点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的49点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsRightRipper; ++i;

var fVengefulGladiatorsRedoubt = new RewardItem("alliance","复仇角斗士的壁垒","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Shield_31.gif");
fVengefulGladiatorsRedoubt.itemHonorPrice = new Array();
fVengefulGladiatorsRedoubt.itemHonorPrice[0] = 1500
fVengefulGladiatorsRedoubt.itemStats = new Array();
fVengefulGladiatorsRedoubt.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的壁垒</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">盾</span><br>\
6132点护甲<br>\
167 格挡<br>\
+31 耐力<br>\
+21 智力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术效果提高最多66点，法术伤害提高最多22点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsRedoubt; ++i;

var fVengefulGladiatorsShieldWall = new RewardItem("alliance","复仇角斗士的墙盾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Shield_31.gif");
fVengefulGladiatorsShieldWall.itemHonorPrice = new Array();
fVengefulGladiatorsShieldWall.itemHonorPrice[0] = 1500
fVengefulGladiatorsShieldWall.itemStats = new Array();
fVengefulGladiatorsShieldWall.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的墙盾</span><br>\
拾取后绑定<br>\
副手<span class=\"myRight\">盾</span><br>\
6132点护甲<br>\
167 格挡<br>\
+55 耐力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsShieldWall; ++i;

var fVengefulGladiatorsBarrier = new RewardItem("alliance","复仇角斗士的屏障","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Shield_31.gif");
fVengefulGladiatorsBarrier.itemHonorPrice = new Array();
fVengefulGladiatorsBarrier.itemHonorPrice[0] = 1500
fVengefulGladiatorsBarrier.itemStats = new Array();
fVengefulGladiatorsBarrier.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的屏障</span><br>\
拾取后绑定<br>副手<span class=\"myRight\">盾</span><br>\
6132点护甲<br>\
167 格挡<br>\
+31 耐力<br>\
+21 智力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsBarrier; ++i;

var fVengefulGladiatorsPainsaw = new RewardItem("alliance","复仇角斗士的痛苦之锯","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Weapon_Halberd15.gif");
fVengefulGladiatorsPainsaw.itemHonorPrice = new Array();
fVengefulGladiatorsPainsaw.itemHonorPrice[0] = 3000
fVengefulGladiatorsPainsaw.itemStats = new Array();
fVengefulGladiatorsPainsaw.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的痛苦之锯</span><br>\
拾取后绑定<br>\
双手<span class=\"myRight\">长柄武器</span><br>\
236 - 354 伤害<span class=\"myRight\">速度 2.20</span><br>\
( 每秒伤害 134.1 )<br>\
+62 耐力<br>\
耐久度 120 / 120<br>需要等级 70<br>需要 个人竞技场等级 1800<br>\
<span class=\"myGreen\">装备：爆击等级提高47。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高42。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高92点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsPainsaw; ++i;

var fVengefulGladiatorsPiercingTouch = new RewardItem("alliance","复仇角斗士的穿刺之触","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Wand_09.gif");
fVengefulGladiatorsPiercingTouch.itemHonorPrice = new Array();
fVengefulGladiatorsPiercingTouch.itemHonorPrice[0] = 800
fVengefulGladiatorsPiercingTouch.itemStats = new Array();
fVengefulGladiatorsPiercingTouch.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的穿刺之触</span><br>\
拾取后绑定<br>\
远程<span class=\"myRight\">魔杖</span><br>\
252 - 468 火焰伤害<span class=\"myRight\">速度 1.90</span><br>\
( 每秒伤害 189.5 )<br>\
+18 耐力<br>\
耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高14。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多14点。</span><br>\
<span class=\"myGreen\">装备：使你的法术穿透提高20。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsPiercingTouch; ++i;

var fVengefulGladiatorsTouchofDefeat = new RewardItem("alliance","复仇角斗士的挫败之触","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_Wand_09.gif");
fVengefulGladiatorsTouchofDefeat.itemHonorPrice = new Array();
fVengefulGladiatorsTouchofDefeat.itemHonorPrice[0] = 800
fVengefulGladiatorsTouchofDefeat.itemStats = new Array();
fVengefulGladiatorsTouchofDefeat.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的挫败之触</span><br>\
拾取后绑定<br>\
远程<span class=\"myRight\">魔杖</span><br>\
252 - 468 火焰伤害<span class=\"myRight\">速度 1.90</span><br>\
( 每秒伤害 189.5 )<br>\
+18 耐力<br>\
+14 智力<br>\
耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高14。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsTouchofDefeat; ++i;

var fVengefulGladiatorsWarEdge = new RewardItem("alliance","复仇角斗士的战刃","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/grandmarshalscleaver.gif");
fVengefulGladiatorsWarEdge.itemHonorPrice = new Array();
fVengefulGladiatorsWarEdge.itemHonorPrice[0] = 800
fVengefulGladiatorsWarEdge.itemStats = new Array();
fVengefulGladiatorsWarEdge.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的战刃</span><br>\
拾取后绑定<br>\
投掷<span class=\"myRight\">投掷武器</span><br>\
141 - 212 伤害<span class=\"myRight\">速度 1.90</span><br>\
( 每秒伤害 92.9 )<br>\
+24 耐力<br>\
耐久度 285 / 285<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高17。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsWarEdge; ++i;

var fVengefulGladiatorsEndgame = new RewardItem("alliance","复仇角斗士的决战","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/highwarlordsbattletome.gif");
fVengefulGladiatorsEndgame.itemHonorPrice = new Array();
fVengefulGladiatorsEndgame.itemHonorPrice[0] = 900
fVengefulGladiatorsEndgame.itemStats = new Array();
fVengefulGladiatorsEndgame.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的决战</span><br>\
拾取后绑定<br>\
副手物品<br>\
+31 耐力<br>+21 智力<br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsEndgame; ++i;

var fVengefulGladiatorsGrimoire = new RewardItem("alliance","复仇角斗士的魔典","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/highwarlordsbattletome.gif");
fVengefulGladiatorsGrimoire.itemHonorPrice = new Array();
fVengefulGladiatorsGrimoire.itemHonorPrice[0] = 900
fVengefulGladiatorsGrimoire.itemStats = new Array();
fVengefulGladiatorsGrimoire.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的魔典</span><br>\
拾取后绑定<br>\
副手物品<br>\
+34 耐力<br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高23。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多28点。</span><br>\
<span class=\"myGreen\">装备：使你的法术穿透提高35。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsGrimoire; ++i;

var fVengefulGladiatorsReprieve = new RewardItem("alliance","复仇角斗士的缓刑","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/highwarlordsbattletome.gif");
fVengefulGladiatorsReprieve.itemHonorPrice = new Array();
fVengefulGladiatorsReprieve.itemHonorPrice[0] = 900
fVengefulGladiatorsReprieve.itemStats = new Array();
fVengefulGladiatorsReprieve.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的缓刑</span><br>\
拾取后绑定<br>\
副手物品<br>\
+31 耐力<br>\
+21 智力<br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术治疗效果提高最多66点，法术伤害提高最多22点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsReprieve; ++i;

var fVengefulGladiatorsIdolofResolve = new RewardItem("alliance","复仇角斗士的决心神像","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_IdolofHealth.gif");
fVengefulGladiatorsIdolofResolve.itemHonorPrice = new Array();
fVengefulGladiatorsIdolofResolve.itemHonorPrice[0] = 800
fVengefulGladiatorsIdolofResolve.itemStats = new Array();
fVengefulGladiatorsIdolofResolve.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的决心神像</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">神像</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的裂伤技能可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsIdolofResolve; ++i;

var fVengefulGladiatorsIdolofSteadfastness = new RewardItem("alliance","复仇角斗士的坚定神像","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_IdolofHealth.gif");
fVengefulGladiatorsIdolofSteadfastness.itemHonorPrice = new Array();
fVengefulGladiatorsIdolofSteadfastness.itemHonorPrice[0] = 800
fVengefulGladiatorsIdolofSteadfastness.itemStats = new Array();
fVengefulGladiatorsIdolofSteadfastness.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的坚定神像</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">神像</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的月火术技能可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsIdolofSteadfastness; ++i;

var fVengefulGladiatorsIdolofTenacity = new RewardItem("alliance","复仇角斗士的顽强神像","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/spell_nature_naturetouchgrow.gif");
fVengefulGladiatorsIdolofTenacity.itemHonorPrice = new Array();
fVengefulGladiatorsIdolofTenacity.itemHonorPrice[0] = 800
fVengefulGladiatorsIdolofTenacity.itemStats = new Array();
fVengefulGladiatorsIdolofTenacity.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的顽强神像</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">神像</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：使你的生命绽放法术的最终治疗值提高116点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsIdolofTenacity; ++i;

var fVengefulGladiatorsLibramofFortitude = new RewardItem("alliance","复仇角斗士的坚韧圣契","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_LibramofHope.gif");
fVengefulGladiatorsLibramofFortitude.itemHonorPrice = new Array();
fVengefulGladiatorsLibramofFortitude.itemHonorPrice[0] = 800
fVengefulGladiatorsLibramofFortitude.itemStats = new Array();
fVengefulGladiatorsLibramofFortitude.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的坚韧圣契</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">圣契</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的审判技能可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsLibramofFortitude; ++i;

var fVengefulGladiatorsLibramofJustice = new RewardItem("alliance","复仇角斗士的公正圣契","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/inv_misc_book_07.gif");
fVengefulGladiatorsLibramofJustice.itemHonorPrice = new Array();
fVengefulGladiatorsLibramofJustice.itemHonorPrice[0] = 800
fVengefulGladiatorsLibramofJustice.itemStats = new Array();
fVengefulGladiatorsLibramofJustice.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的公正圣契</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">圣契</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的圣光闪现可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsLibramofJustice; ++i;

var fVengefulGladiatorsLibramofJustice = new RewardItem("alliance","复仇角斗士的复仇圣契","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/INV_LibramofHope.gif");
fVengefulGladiatorsLibramofJustice.itemHonorPrice = new Array();
fVengefulGladiatorsLibramofJustice.itemHonorPrice[0] = 800
fVengefulGladiatorsLibramofJustice.itemStats = new Array();
fVengefulGladiatorsLibramofJustice.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的复仇圣契</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">圣契</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的神圣之盾技能可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsLibramofJustice; ++i;

var fVengefulGladiatorsTotemofIndomitability = new RewardItem("alliance","复仇角斗士的无畏图腾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/Spell_Nature_SlowingTotem.gif");
fVengefulGladiatorsTotemofIndomitability.itemHonorPrice = new Array();
fVengefulGladiatorsTotemofIndomitability.itemHonorPrice[0] = 800
fVengefulGladiatorsTotemofIndomitability.itemStats = new Array();
fVengefulGladiatorsTotemofIndomitability.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的无畏图腾</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">图腾</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的风暴打击技能可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsTotemofIndomitability; ++i;

var fVengefulGladiatorsTotemofSurvival = new RewardItem("alliance","复仇角斗士的生存图腾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/Spell_Nature_SlowingTotem.gif");
fVengefulGladiatorsTotemofSurvival.itemHonorPrice = new Array();
fVengefulGladiatorsTotemofSurvival.itemHonorPrice[0] = 800
fVengefulGladiatorsTotemofSurvival.itemStats = new Array();
fVengefulGladiatorsTotemofSurvival.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的生存图腾</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">图腾</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的大地震击、烈焰震击和冰霜震击技能可以使你的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsTotemofSurvival; ++i;

var fVengefulGladiatorsTotemoftheThirdWind = new RewardItem("alliance","复仇角斗士的狂风图腾","http://wowimg.the9.com/images_wow/gameinfo/pvp/arena/rewards/icons/Spell_Frost_SummonWaterElemental.gif");
fVengefulGladiatorsTotemoftheThirdWind.itemHonorPrice = new Array();
fVengefulGladiatorsTotemoftheThirdWind.itemHonorPrice[0] = 800
fVengefulGladiatorsTotemoftheThirdWind.itemStats = new Array();
fVengefulGladiatorsTotemoftheThirdWind.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">复仇角斗士的狂风图腾</span><br>\
拾取后绑定<br>\
圣物<span class=\"myRight\">图腾</span><br>\
需要等级 70<br>\
<span class=\"myGreen\">装备：你的次级治疗波可以令目标的韧性等级提高34，效果持续6秒。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVengefulGladiatorsTotemoftheThirdWind; ++i;




//-------------------------------------------------------------------
//---Horde below



//------END REWARDS DEFINITION------
